The Main Problem With Counter Strike New, And How You Can Solve It
Counter Strike New Revealed
After weeks of rumors, Valve has finally announced Counter Strike new. It's an update for CS:GO that will bring the game onto the Source 2 engine and make some significant visual changes.
It also includes responsive smoke grenades as well as sub-tick updates for servers. It's made a lot of armchair gamers go crazy, but it looks like an upgrade for the average player.
Smokes
Counter Strike New has a major update that will alter the way smokes are used in the game. The changes, which are dubbed responsive smokes, will be a game changer. Smokes will expand to fill areas and move across the map in a variety of ways. They will also react to the lighting of the games, making them appear more realistic. Smokes will also be able to interact with game events. This will open up new tactical possibilities. For example, bullets will push smoke to briefly clear sightlines, and hex grenade explosions will disperse smoke to block sightlines.

The biggest change to smokes is that they'll be a more dynamic element of the game. In the past, smokes were a fixed shape that was limited in how far they could travel and the amount of vision it blocked. But, the new smokes will expand to fill the space they are within and hinder the player's view when they are within it. This is a significant change that will make the game more dynamic and provide both teams with the same view.
In addition smokes will also react to the surroundings, weaponry, and lighting in the world space. This will make the smoke feel more realistic and allow players to use it in different ways to gain an advantage over their opponents. This will especially be beneficial in the chaotic 5v5 games which are bound to occur on every map.
Smokes will no longer be one-way which was a major issue in CSGO and allowed players to view their opponents' positions from behind the smoke. Twistzz, a popular CS:GO pro, claims that the new system is an enormous improvement for competitive CS2 and makes it fairer for both teams.
Other minor improvements include moving smoke particles vertically to decrease the visibility of edges, and updating the spectator's smoke overlay visuals so that they match their camera's position. The expiration time of smokes was changed to be in line with the visuals on the screen.
Loadouts
Players of CS:GO can now customize their weapon choice before the start of each match. The revamped loadout system allows players to choose the weapons that best suit their playstyle and team's strategies. The new system adds depth to the game, as players must balance both firepower and utility.
In addition to the brand new loadouts in addition to the new loadouts, the CS: GO update includes a number of other improvements and changes. The buy menu was completely revamped. The old buy wheel has been replaced with an adjustable grid that displays all options for purchase simultaneously. The grid is populated with five pistols, as well as five "mid-tier weapons" like submachine guns, shotguns, and rifles.
The new system will be simple to use and will give players greater control over the weapon they choose. It will allow them to pick the weapons that fit their playstyle and team strategy the best, as well to experiment with various combinations. It will also enable them to test out their abilities against other players' loadouts, and see how they compare.
While many players are pleased with the additional flexibility, others have been critical of it for straying from the fundamental premise of Counter-Strike. There have been concerns about how it will impact map-specific loadouts and skins of agents that are based on visibility.
In spite of these criticisms, the new loadout system will be tested more thoroughly in the coming months. Some of these issues might be addressed in future updates. It is essential to stay informed for more details.
Workshop Tools are included in the update and can be enabled via the settings menu. This allows community contributors to design weapons finishes and stickers as and maps. Additionally the update will live ban players who break VAC guidelines during games.
The new CS GO update is scheduled to be released in the coming summer. For now, players can check out the full list of updates and features by visiting the official CS: GO website.
Sub-Tick Updates
The world of Counter-Strike is constantly updated by the server in discrete time increments called ticks. The smallest delay between a tick and a mouse click of a player could affect a shot's accuracy, so Valve is working to ensure that CS: GO is responsive and smooth. A new video shows the biggest improvements made to the game, which is also known as sub tick updates.
Instead of a 64-tick update every millisecond, the CS: Go will now be able to utilize sub-ticks (or as Valve calls them, "micro-ticks") to communicate with the server. The client will keep track of each of these tiny increments and send them to the server. csgo cases will transmit the updated game's state back to players. The servers will now know exactly moment that you shot your shot or jumped, peeked, and other inputs.
While a one-minute video is not enough to explain everything the video explains every piece of data sent by a client has an associated timestamp, and that the server will gather all the data from all players in chronological order prior to sending it back. According to the video, a CS: GO will be capable of sending twice as much data than a 64-tick CS: GO.
This means that even the tick rate of the game is increased to 128 Hz it will still be able handle your commands immediately. And it's not solely about increasing the tick rate, as micro-tick updates also reduce input lag and latency by guaranteeing that the server will respond to your actions with no delays or glitches.
It's evident that this is just the start of the technical enhancements Valve is making to the game. The company is working on dynamic smoke and particle systems to improve the way smoke interacts with the surrounding and is also updating all maps with high-resolution lighting, textures and models. Source 2 tools and features will be used to upgrade all CS cosmetics and weapons.
Maps
The next update for Counter Strike New brings new maps, as well as a few classics with facelifts. The updates are currently being tested in a limited beta. The first set includes upgrade and touchstone maps that won't see any major changes to gameplay, whereas other maps have been rebuilt or overhauled with the help of the new Source 2 Tools.
Overpass is one of these maps that was modified to benefit from the new engine's unified illumination system. The map's eerie underground has been flooded with light to make it more spacious and less crowded. Smoke grenades are now expanding dynamically to fill spaces, and interact with light.
Italy is a second map that has been reworked. Its texture, lighting and structure have all been significantly improved. The new version has a more balanced and natural feel as opposed to its predecessor, which was heavily CT oriented. Fans can expect more classics, including Aztec and Militia which will be updated in the near future.
These maps will not be added to the map pool for competitive play even though they're still playable. Train is the only exception since it was removed from Active Duty but will still be played in tournaments. Valve hasn't yet decided if the other maps removed from the pool will be reintroduced.
One of the more controversial updates is one created by Helsingin Sanomat, Finland's national newspaper. The news agency has been vocal in its criticism of Russia's actions in Ukraine and the map is based from the city that was devastated by war in Donetsk. The map is titled de_voyna and includes a variety of references to the war.
In the near future the developer will soon be releasing a set of Source 2 tools for community map creators to utilize in their own designs. This will include features like improved lighting and character reading, as well as physically-based rendering that creates realistic materials and textures. It will also make real-world objects, such as doors and windows, simpler to use. The update is expected to be released sometime in the summer.